AI Insights · Timothy · October 2021
Performance of Top 5 Idler Games in France, Q3 2021
A detailed look at the top 5 idler games in France during Q3 2021, highlighting their weekly downloads, revenue, and active users.
In the third quarter of 2021, the top idler games in France showcased varying trends in downloads, revenue, and active users. Here's a closer look at their performance.
Stone Miner by ZPLAY (HK) TECHNOLOGY CO., LIMITED saw a remarkable surge in weekly downloads, starting from nearly 4.8K at the end of August to a peak of approximately 127K in mid-September. The weekly revenue also increased significantly, reaching around $1.1K by the end of September. Weekly active users showed a steady climb, peaking at over 212K in the third week of September.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd experienced consistent growth in weekly revenue, starting from $5.8K at the end of August and peaking at $11.4K in mid-September. Weekly downloads fluctuated but saw a notable rise towards the end of September, reaching about 29K. Correspondingly, weekly active users also increased, peaking at around 45K in the final week of September.
Idle Miner Tycoon: Money Games by Kolibri Games GmbH maintained a stable weekly revenue throughout the quarter, hovering around $8K to $9K. Downloads saw a gradual increase, climbing from about 7.9K at the end of June to around 20.4K in mid-September. Active users also rose steadily, peaking at approximately 224K by the third week of September.
Idle Mafia from DianDian Interactive Holding saw a consistent increase in weekly revenue, reaching nearly $25.9K by the end of August and maintaining around $23.7K towards the end of September. Downloads saw a significant rise, peaking at around 14K in late August. Active users also increased steadily, reaching approximately 61.7K in the first week of September.
Super Factory-Tycoon Game by Kwai Game had fluctuating weekly revenue, peaking at $5.4K in early August. Downloads showed a sharp increase at the beginning of August, reaching around 30.5K, but declined to about 2K by the end of September. Active users saw a peak of approximately 33.9K in early August, followed by a decrease, ending at about 8.8K by the end of September.
For more detailed insights and data, visit Sensor Tower.